Back in
the car, Your hands inch towards one of Your knives. The driver
catches this out of the corner of his eye, which You in turns catches
out of the corner of Your eye. “No funny busin...” he says,
before You stabs him in the chest. He screams in pain, and the car
swerves off the road and crashes into a tree. You and Klaus are still
a good distance from Zorro City—but You hopes no one heard it.
There is
a gurgle as the mobster perishes. You feels bad for killing the man,
but it was what You had to do. And if he wasn't bluffing—which You
doesn't believe he was—then he's probably killed other people
before for much less noble reasons than those which made You kill
him. You pulls the knife from his chest, and Klaus looks at You, his
eyes ablaze with (though it makes You feel weird to realize it)
admiration.
The two
of you get out of the car and look around.
You
knows from the note that Susie went, or was taken, down this road. It
seems likely, then, that she's being held captive in the City. You'll
have to go down there and face the Gang if You wants to rescue her.
Yet—as You's sure a wise old man somewhere has said—there may be
an alternative to fighting.
You
searches the dead man's body for identification. Sure enough, sewn
onto the inside of the collar of his shirt, is a tiny logo of what
seems to be a wolf's head; or something similar. It must be the logo
of the Gang. You decides to take the man's shirt and put it over
Yours—it might be possible to disguise Yourself as a Gang member,
You figures. You also finds the man's wallet. It doesn't seem to have
any ID, but it does have money, and several tickets. The tickets seem
to be remains from some sort of game, probably played by Gang members
in the City. You doesn't know how these tickets work, so You only
takes the money. Which, of course, does make You feel guilty,
but there's nothing he can do with it now.
You
decides to start heading into town. You urges Klaus to stay behind,
but at a distance, until You can perhaps sneak him a disguise. He
nods to this, and stays in the background. However, by the time You's
made it about halfway from the woods to the City, You realizes that
Klaus is gone. You considers letting forth a few curses, possibly
into the face of his doll, but You doesn't see the point in it. You
doesn't know for sure if he's just hiding really well...or if he's
deserted.
It's
probably not a smart thing to ignore this particular element from a
tactical standpoint, but You has no choice. This must be where
Susie is, and You doesn't want to think about her or anyone else
in the hands of the Fennec Gang.
You
walks and finds the entrance to Zorro City empty. There are no
guards, which doesn't surprise You much for some reason. The Gang has
a reputation, both protecting them, and to uphold; any “visitors”
would find that the real danger is inside, rather than in the
streets. And plus, having guards would generate a semblance of
authority, which the Gang presumably wants to avoid--being gangsters and all.
You
feels somewhat confident about Your abilities to disguise Yourself as
a member of the Gang. As long as You makes a bunch of luck-based
comments, You ought to be okay. Unless there are more secret codes
and whatnot that Your would-be murderer wasn't intent on sharing with
You.
You
begins to look around for some sort of prison—or just anything in
general that could be used to hold a small group of people. Or even a
large group, for that matter—they could be taking other hostages.
Of course, the stories also talk of how the Fennecs never take
hostages. Your family could be dead right now. You just needs to not
focus on that, however, if this is all going to go well.
It's
pretty impressive that a gang of bandits has managed to construct a
city like this. It's entirely possible that they've stolen it,
though. The architecture is a sort of bony white, sort of like the
creamy stones of New Cenabum. The cityscape really is similar to a
skeleton, really—the spires of the town are jagged and poke out
like ribs and spines. If they did steal the city, they must have
really cut it up, but it's still possible they built it. They...hold
on. Wait.
You
looks close at one of the buildings You's standing next to it. The
texture of it is...odd. Up close it looks less like bone and more
like flesh—quivering and jelly-like. It's cold to the touch, as
well, which doesn't make it much better. That when You notices that
there are eyeballs in it...
And then
the barrel of a gun pokes Your back.
Scheisse.
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