You
stops and sits in the middle of the road. It's the same that You was
trying to follow earlier, alright. You can't hear the soldiers or
Madame Levingt anymore; and You simply hopes that she's alright. You
looks at Klaus. “We need to keep moving.” He shrugs. “Do you
think they're following us?” He nods, but then shrugs. “Not much
of a talker still?” And he just makes an irritated face, and You
accepts this for an answer.
“Guess
we'd better get going.”
You
glances at him to see if that gets a response. It doesn't.
You
both start walking.
This
walk isn't so nice. Without someone to talk to, it becomes boring—but
there are greater problems than boredom now. You is merely being
capricious, or mercurial, as You often is, and You is in fact trying
to cover Your sudden nervousness of being captured for associating
with a known crazy murderer witch. You's discovered quickly within
the last twenty-four hours that Your nervousness or anxiety manifests
strangely, which must mean Your life was pretty cushy before all
this. There were some moments where You was, say, drawn to drinking
excessive amounts of water to hide things from Yourself and others
(not specifically that, of course, because that would be
stupid) but never like this. Now You's whistling. You never whistles.
What the hell.
Klaus
is eying You strangely. Best to cut it out and walk fast. Sweat some
more, so it looks like normal people fear, and not crazy weirdo fear. You's not used to people
looking at You, and while Klaus may judge everybody, it still
feels really weird and kind of offensive.
Eventually,
however, You begins to hear a sound behind You—it's the sound of
tires. A division of soldiers riding after You? You gestures to Klaus
to hide in the forests and...be silent. The car begins to pull down
the road, driving cautiously over the dirt, trying to avoid sharp
rocks that could cut the tires. You watches it carefully—it looks
like there's just one guy in it, the driver. Maybe you could use him.
You steps out, and the car slows to a halt before You.
“Do
you two need a ride?” the driver calls out.
“That'd
be great!” You says. Klaus tries his best to smile, but fails
miserably.
He
opens a couple of the doors and both of you climb in. The car starts
down the path, and there is silence for a little while. Eventually,
though, he smiles and tries to strike up conversation.
“I'm
hoping you guys aren't Fennecs,” he laughs nervously. “I had a
nasty run-in with them once. They took my briefcase, but let me go
with my skin.”
“Oh
no, we're not, don't worry,” You says. “I've never met them
myself, but I don't really want to.”
“Yeah.
Just stay lucky! That's what I always say.”
“Yeah.”
The
silence resumes for a little bit.
“Where
you folks headed?”
“Well,
we're basically just headed down this road. We're planning on meeting
up with someone.”
“Oh,
fun, fun.”
You
pauses again. “I don't suppose you know what is down this
road?”
“Oh!
Yeah, down this road is Zorro City.”
“Zorro
City? Like, that one storybook character?”
“That's
probably what it's named for. A lot of the people there are nerds.”
“Are
they friendly?”
“That
depends! That all depends. It hinges on how lucky one happens to
be...”
You
breathes a small sigh of relief—he almost said “how lucky You
is”, which would out You as an apple.
“Something
the matter?”
“Hm?
No! No, not at all. Um, how much further is it to this...Zorro City?”
“Not
far at all. Which is our good luck.”
You's
noticing he keeps referencing the idea of luck. You feels like this
means something, and indeed, a small something at the back of Your
head is being tickled. But You can't figure it out.
“So,
tell me about Yourself!”
You
pauses for a second. “There's not much to say.”
“Oh,
there must be. But I understand if people don't like to talk. I keep
a tight lip myself.”
“Um.
Hm. Well, do you want to tell me about you?”
“Ha,
ha. Well, I might as well get right to it. You sees, I'm a gangster.”
He reaches over and locks the car doors. He doesn't take his eyes off
the road. “I'm a member of the Fennec Gang.” Then he glances over
at You, his eyes full of humor. “And that's Your bad luck, chum.”
“Scheisse,”
Klaus whispers angrily.
You
remembers now. The Fennecs use luck-based phrases to denote themselves
to other possible members, based on their gambling habits; so they often will say stuff like "just stay lucky". They're
common thieves but their obsession with cards, pool, and other games
is infamous. In fact, sometimes they commit incestuous murders over
these games.
You
figures this is the end, but perhaps not yet. The car begins to pull
down into Zorro City, which You suddenly realizes must be the main
headquarters of the Fennec Gang.
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