You
finds a bar in town pass the day watching the townspeople and the
strange guards, ordering water. Initially, the bartender doesn't care
as You drinks glass after glass, but You decides to take his
indifference as a challenge and begins to drink as much water as You
can. You'll show those city slickers how the farmin' folk drink
water. People begin to become disturbed with the sheer amount that
You consumes. You makes sure to laugh quietly under Your breath as
You does it, to make sure to give them nightmares for years to come
of the mysterious stranger who would just. NOT. STOP.
DRINKING.
You's
laughing at how dumb this all is. Naturally.
As night
begins to fall, You begins to wander through town, trying to find
Madame Levingt's Boutique, where the lady from the doll booth said
she would meet You. After questioning some people, You manages to
find it, where You sees that lights are on. You knocks on the door,
and the doll booth owner opens the door.
“Come
in, quickly.”
You does
so, and finds Yourself in a place that seems completely alien to You;
in fact, it is indeed just a hair parlor. You feels a little
self-conscious, having never had a haircut in Your life. Your host
seems to notice this and once more gives her knowing smile at You,
though she says nothing.
“So,”
You says then. “I'm guessing you're the Madame Levingt?”
“So I
am,” she says. “Does my reputation precede me?”
You
shrugs. “I haven't been here for long. I don't know about any
reputations.”
“Well,
that's probably for the best. Though I'm afraid You'll learn about my
dark side when I tell You about Your doll. There's a reason so many
soldiers were at my stall today. The Empire doesn't care much
for...sorcery, these days.”
“Sorcery?”
You asks. That's not all You's wondering about either. You was
unaware that there was any sort of “Empire” in these parts.
“Oh,
yes. You sees, my dolls are for sale to customers who are 'in the
know' about their particular...talents. They have power...the power
to snare and imprison someone's soul, for various purposes.”
You
doesn't really believe her, and You suddenly wonders if she's a
madwoman. You tries to remain calm and asks incredulously. “They
trap someone's soul?”
“Well,
electromagnetic neuroencephalogic rhythm patterns, but basically the
same thing.”
“Um.
How?”
“Magic.
At least, fabricated electrically-active willpower. 'Wishful
thinking', a lot of people would call it.”
You
stares at her, and she laughs. “You doesn't believe me.”
“Of
course not.”
“Well,
I can prove it all to You. The reason that I was so surprised by Your
doll was because it doesn't merely contain a man's mind—it
contains his body, too.”
Your
stare becomes even more skeptical, and You feels an eyebrow raised.
“A whole body? I'm pretty sure that's not possible.”
“Theoretically,
anything's possible with magic. You just have to be insane enough to
pull it off.” She gestures towards You. “Hand me the doll.”
“Why
should I?”
“Because,
as I just mentioned to You, there is a man trapped in it, and he
deserves to be freed. I assure You, even if I'm wrong, You'll get it
back.”
You
looks down at the semblance of the old man, and then hands it over.
She
begins to wave her hand over it. “This gesture is just a cliché,”
she says. “But it's one that works. Trope-magic is incredibly
strong—though honestly my ancestors would've called the tropes
'loa',
which is a fair enough name.” You becomes surprised when the
lighting of the room seems to slightly chance. It's as if the light
is bending towards the figurine.
“The
cliché's
working. And it's bringing in others.” She must be referring to the
light.
“Alright...almost
there...”
And
then there's a flash of light. You gets knocked back, Your confusion
briefly becoming panic. But when You looks up, there is a new person
in the room. Dressed in his lederhosen,
his feathered cap, and holding his mug of beer, the figure is now a
living, breathing person. He seems more bored than anything else to
be standing there, though You figures his expression is just a
product of the shock of being restored.
Levingt
turns to the man, looking bemused. “How do you feel?” she asks
the man.
He
merely shrugs.
“What's
your name?”
He
shrugs to this, too.
Nope,
it's not the shock. You can see it now...he's just bored. And, it
seems, irritable.
“I
said, what's your name?”
The
old man rolls his eyes, and lets out a sigh. “Ich bin Klaus,” he
says.
It's
Madame Levingt's turn to shrug, as she looks at You. “I guess his
name is Klaus,” she elaborates.
There
is an awkward pause in the room.
“So...I
guess magic does exist after all.”
“Yes,
it does. You seems to be a more believing lad than either of us first
thought. Normally, the discovery of the reality of magic is more
world shattering than it apparently was to You.”
You
realizes that this is
odd, but what she says
is correct: You is a strange non-skeptical person, when the situation
calls for it. It's a pretty variable thing, though. A malleable
personality makes You more useful to Yourself and others in the long
run, but You realizes that there might be some who might consider
Your flip-flopping a breach of character.
Levingt
continues. “I myself am curious as to where You got this doll.”
She then holds it out to You. “It's worthless now,” she explains.
“But you can still take it.” And You does.
“I
got it in an old house on that road I told you about,” You replies.
“The house was abandoned, except for some weird bats.”
“Curious...but
You didn't find any evidence of it once being the home of a
magician?”
“Nope.
Just some old junk, and...” You suddenly remembers that there was a
whole foosball table full of the figurines. “Well, shit.”
“What?”
You
explains the nature of the table. She frowns at the thought of a
whole foosball table full of trapped souls.
“I'll
have to go check out that house, because I lied. I do indeed know
where that road You talked about is, and I can help steer You onto
it.”
Your
face lights up, and You then hurriedly explains the predicament with
Susie; in fact, in Your excitement, You describes everything that has
happened to You so far. She smiles in reply.
“Though
I don't know Your friend, I'll take You with me to the road, so that
You can continue on the right path. I'll also stop by the prison, to
see if there's anything I can do to help Your Lord Kletus. I'm not
sure what can be
done, because my magic is limited somewhat to the dolls...but it
sounds like his peril is supernatural in nature.”
“And
you're no normal merchant or hairdresser.”
“That's
true, darling. In any case, I call myself an infiltrator rather than
a merchant, and a power-thief rather than a hairdresser. And, I also
call myself an occult adventurer. Though it's looked down on next to
the power of the fuel, I do use my magic to help those in need.
That's why I sell the dolls. Though they can
be used for harm as
well as helping.”
You
wants to know how they can help,
given that trapping one's body or soul in a doll seems like a purely
evil gesture, but You decides not to ask of that for now, as You can
ask during the journey. “What's the deal with the Empire?”
This
time, Levingt frowns. “You doesn't know about the Empire?”
“I've
never heard the word before, except for in some old books that Susie
had around.”
She
looks away from You, her expression stern. “I shouldn't be so
surprised. The Empire has so divided the continent that word doesn't
get very far anymore...” Then her face softens, as if she's forcing
back a harsh memory. “I'm sorry. I'm just a crazy witch who hates
the government. The laws against magic are strictly to prevent any
sort of power from undermining the fuel. You doesn't want to hear my
ideas, because they're just theories, and nothing else.” Then she
tries to make herself seem more relaxed.
Klaus
languishes awkwardly in the background. You senses something with
Your APPLE, but You begins to realize that You's tired, and so You
can't tell quite what it is.
“Anyway,”
she says. “I'd like to take a look at that item from the cave You
mentioned, if You doesn't mind! Maybe I can find out why Your friend
was so keen on Your having it.”
“Oh,
uh...yeah! Of course!” You pulls out the eight-sided stone, and
hands it to her. She looks it over for a few seconds, concentrating
on it. For a second, it looks as if perhaps it is
magic. Her face
becomes one of confusion, and she hands it back to You.
“I
can't tell what it does, but I do sense a bit of a magical aura
around it,” she says. “It's strange that she would see more
importance in it than I do. But maybe Your friend is a bit of a
magician herself...?”
You
tries to envision Susie as some sort of wizard, but You can't do it.
A grin breaks out across Your face. “Her stepdad would never allow
it, being a government worker and all...” Then You remembers the
note, and how the word “dad” was highlighted.
You
begins to wonder about him. It was strange that the government is
apparently referred to simply as “the Empire”, when he never used
that term, and never seemed particularly fanatical about a government
that would go about employing colorfully-garbed soldiers—ones that
seem to hold a tight grip on the city. The use of such guards implies
that either this town has or had a high crime rate—which seems
somewhat unlikely, given how well put together it looks, and the fact
that children were running about sans parents—or something else is
afoot.
You
is still young. Perhaps Your ideas about authority are misplaced;
born out of a grudge for Your father taking a farm coalition trip the
week of your ninth birthday, or Your mom embarrassing You a couple of
times in front of Susie with bad jokes about the two of you dating.
But still, You likes to think You's a smart enough person, and as
such, a decent detective...and something seems off about this whole
thing.
You
takes the stone back and puts it next to the now-worthless doll of
Klaus. Levingt didn't comment on Your statement while You was
pondering privately (a good ponder); instead, she seems to be
inspecting Klaus himself, who is irritated by her study. She gives
up, and looks back at You when she sees You's no longer looking down
at Your shoes.
“Let's
rest up before we start traveling,” she says. You nods in reply.
“Is
he coming with us?” You points at Klaus.
Klaus
has previously zoned out, and points silently to himself. You nods.
He glances to the side, and says nothing, but instead shrugs. You
takes this as a yes.
Levingt
shows You to a bed. And as You lies down to sleep, You realizes Your
entire worldview has probably been shattered, thanks to an event that
happened first crack out of the box in this city. You has a sudden
suspicion concerning the contrived convenience of all this, but You
wonders if that's just paranoid; and what's more, that's another
thing to consider later, instead of now. You just needs to rest, and
so You follows Klaus' suit and shrugs, before drifting off into a
dreamless sleep.
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